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Updates

Update [1.6]

Date: 06.06.2025

Added properties:

  • Offset
  • Scaler

Updates

  • Added parallel mode

Update [1.5]

Date: 12.03.2025

Changed method names:

  • MaxAngle -> MaxAngleToLoseTheTarget

Optimizations:

  • Optimized custom trajectory code a bit
  • General optimizations

Updates

  • Updated custom trajectory plugin
  • Added realistic physics simulation

Update [1.4]

Date: 27.03.2025

Changed names:

  • HighFidelitySegmentSize -> RaysPerMove
  • UseHighPrecision -> HighPrecision
  • PredictionEquation -> Prediction
  • GetAllActiveCast() -> GetAllInfoCast()

Optimizations:

  • Fully re-wrote the code for custom trajectory due to its high inefficiency.
    Now, it's optimized and it's no longer a beta feature!

Deleted:

  • The distance setting was deleted from the trajectory plugin.
  • The Ahead setting was deleted from the trajectory plugin.

Update [1.3]

Date: 16.03.2025

Added new property:

  • Trajectory
    Currently a beta feature

Added new methods:

  • PauseTrajectory
  • UnPauseTrajectory
  • IsPausedTrajectory
  • SetXscale
  • SetYscale

Created new plugin:

Deleted:

  • AlignBetweenTargetAndPart property was deleted and replaced by the Trajectory property.

SimulateBeforePhysics property is enabled


Update [1.2]

Date: 10.03.2025

Added new setting:

local HomingCast = require(.../HomingCast)  
HomingCast.BatchSize = (number)

Added new function:

  • GetAllActiveCast()

Added new methods:

  • SetPosition
  • SetDirection
  • GetDirection

Bug fixes:

  • Fixed a bug with UseHighPrecision property where it didn't work as intended

SimulateBeforePhysics property is temporarily disabled


Update [1.1]

Date: 08.03.2025

Added new property:

  • UseHighPrecision

Added new methods:

  • SetHighPrecision